Hello,
We're having a lot of crash reports of the same type from the Google Play Console showing some errors causing the app to crash, but only for devices of a specific brand (Huawei).
One example of report is attached below. Basically, all the reports have the same shape: the exception can occur at any place in our code, then it always results in the same "java.lang.Error" in UnityMain process.
The weird thing is (and I don't think it's a coincidence) the complete list of devices shows exclusively devices of the Huawei brand.
Any idea of what could cause such errors on specific devices?
Thanks a lot!
java.lang.Error: signal 11 (SIGSEGV), code -6 (?), fault addr 00001058
Build fingerprint: 'HUAWEI/WAS-LX1A/HWWAS-H:8.0.0/HUAWEIWAS-LX1A/363(C02):user/release-keys'
Revision: '0'
pid: 4450, tid: 4517, name: UnityMain >>> com.my.app <<<
r0 00000000 r1 0000106c r2 0000000b r3 cfe9bc18
r4 cfe9bc18 r5 c65166d0 r6 c24032b8 r7 0000010c
r8 cb55c038 r9 cfa30f44 sl cfa30f44 fp ce80d5ac
ip a4507528 sp ce80d5a8 lr cfda7d54 pc f2f973ac cpsr 2d534157
at libc.tgkill(tgkill
at libmono.0029ed50 (Native Method)
at libmono.0029ee4c (Native Method)
at libmono.0029eea8 (Native Method)
at libmono.00116374 (Native Method)
at libmono.00116610 (Native Method)
at libmono.0011f65c (Native Method)
at libmono.0001ce04 (Native Method)
at libmono.0001e91c (Native Method)
at libmono.0001fbf0 (Native Method)
at libmono.00020914 (Native Method)
at libmono.00020b14 (Native Method)
at libmono.mono_compile_method (mono_compile_method:84)
at libmono.000ea154 (Native Method)
at Unknown.00002054 (Unknown Source)
at MyMethod (Native Method)
...
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